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Realm of Aesair
Welcome to Aesair! We are glad to have you here to play with us. Rules are rather lax so sit back and try and enjoy yourself. Here at Aesair, we want you to be as comfortable as possible. As we have just gotten things up and running, we are a little vacant right now, but any suggestions are welcome for improving your Forum going experience.
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Commoner (Token Cost: Free)

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Commoner (Token Cost: Free) Empty Commoner (Token Cost: Free)

Post by Support Team Wed Jan 29, 2014 9:31 pm

Commoner
(Dungeon Master's Guide v.3.5 variant, p. 109)
This NPC class contains the laborers of the world, such as innkeepers, servants, blacksmiths, farmers, and fisherfolk.

Hit die
d4

Starting gold
5d4

Skill points
2 + Int

Class Features
The following is a class feature of the commoner PC class.
--Weapon and Armor Proficiency: The commoner is proficient with one simple weapon. He is not proficient with any other weapons, nor is he proficient with any type of armor or shields.

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Class Skills
The commoner’s class skills (and the key ability for each skill) are Climb (Str), Craft (Int), Handle Animal (Cha), Jump (Str), Listen (Wis), Profession (Wis), Ride (Dex), Spot (Wis), Swim (Str), and Use Rope (Dex). See Chapter 4: Skills in the Player’s Handbook for skill descriptions.
Skill Points at 1st Level: (2 + Int modifier) × 4.
Skill Points at Each Additional Level: 2 + Int modifier.


Note: Player's that take levels in Commoner gain a 25% increase to XP as long as they remain solely in Commoner. If you class out of Commoner into another NPC Class (Warrior, Adept, Expert, Aristocrat) you lose the 25% experience bonus and gain the NPC classes 10% xp bonus. If you class out into a normal PC class, you lose the experience bonus all together

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